Choose the energy level
Start with a five-minute conversation game, use a collaborative challenge, or make a hosted quiz the main event.
- Short warm-ups and longer rounds
- Seated, indoor-friendly formats
Small-group team building
Run a quick warm-up, a collaborative team game or a hosted quiz without a complicated workshop plan. Everyone joins from their phone and plays in the same room.

The essentials
Start with a five-minute conversation game, use a collaborative challenge, or make a hosted quiz the main event.
Split the room into teams for shared clues, discussion and decisions rather than putting one person at a time on the spot.
Open the activity, share one QR code and control the pace from the organiser view. Guests do not need an account or app.
For the organiser
Choose activities where every person can discuss, guess or contribute. The formats are designed to fit a meeting room, team lunch or after-work social without specialist equipment.
Examples
Hidden scale · 4–16 people · 15–25 min · Phones only — One person gives a clue between two extremes and the rest of the team agrees where it belongs. Play the scale game.
Five-question visual quiz · 4–20 people · 5–10 min · Shared screen — Use one compact picture round as a meeting warm-up or a reset between agenda items. Choose a ready-made quiz.
Put it in order · 4–20 people · 10 min · No equipment — Teams rank surprising prices, dates or events, explain their reasoning and then see the correct order.
Two truths and a lie · 4–12 people · 10–15 min · No equipment — Collect three statements from each person and let the group identify the invented one.
Explain the word · 4–20 people · 15–25 min · Phones — A player describes a word without using the obvious clues while their team races to identify it. Play the explaining game.
Shared connections · 4–12 people · 10 min · No equipment — Give the group five minutes to discover three specific things every person has in common.
Team timeline · 4–16 people · 15 min · No equipment — Mix milestones from the company, industry or team and ask players to arrange them together.
One-word check-in · 4–20 people · 5 min · No equipment — Everyone submits one word for the current project, then the group discusses the patterns in the reveal.
Light secret missions · 6–20 people · Throughout a social — Give each person a private challenge that encourages helpful introductions or playful collaboration. Create secret missions.
Closest estimate · 4–20 people · 10 min · Shared screen — Ask numerical questions related to the team or industry and award the point to the nearest answer.
FAQ
Choose activities that give everyone a role: collaborative clue games, short team quizzes, ordering challenges and light secret missions all work without putting one person under pressure.
A warm-up can take five to ten minutes. A team game usually takes 15–30 minutes, while a hosted quiz can fill 30–60 minutes.
Yes. The activities are designed for people playing together indoors. Guests need their phones, and a shared screen is helpful for hosted formats.
No. They join with a link or QR code in their phone browser.
Choose a ready-made game or create an event and add only what you need.
Choose a team game